Tag: Live Arcade

  • Geometry Wars 2: So Satisfying

    After several days of grinding away at Blue Dragon, and the disappointment of reaching the ending and realizing that the story was not one worth playing again, I needed something to cheer me up.

    Enter Geometry Wars 2. I am a big fan of the first Geometry Wars, despite my inability to break the million points barrier (my high score is 929795). So when Geo Wars 2 came out for Xbox Live Arcade on Wednesday, I downloaded the trial immediately to play it (seriously, at about 8:00 am when I first got up).  On my very first playthrough, I had over 2 million points, and spent the rest of the day grinning about how fun it was.

    Geo Wars 2 Screenshot

    It took less than a day to convince the Mr to spend his well-earned Points on the game, and already I’m incredibly addicted to it. The six different game modes are each unique and very fun, the riciculously high score possibilities make the game quite satisfying, and the skill-based achievements make the game worth playing over and over.

    I think my favorite part of this new version is the addition of geoms. These are little green gems dropped by enemies after they die, which increase the score multiplier when collected. No longer is the multiplier linked to the number of enemies killed since the last respawn. This means that the multiplier continues to grow, even over subsequent deaths, making huge scores possible (and by huge, I mean billions).

    The multiplayer mode is also quite fun. I got my 4-year old to play some co-op with me this morning, and he really enjoyed it (but not as much as playing by himself and setting off bombs). Up to 4 people can play on one box at one time in versus, and 2 people can play co-op in any of the 6 game modes.

    Geometry Wars 2 is exactly what I like in a game sequel. It is similar to the first in gameplay and fun, but with added perks and new skills to utilize to keep getting those high scores. Plus, the achievements are more action-based this time – perform a certain action (like flying against every inch of the walls in Pacifism mode to unlock Wax On) to unlock the ‘chieve.  Now I’m off to try and finish Sequence mode, which is the real challenge in this game.

  • DRM Update – SOLVED!

    Well, I must say I am pretty impressed. I figured I was going to be a statistic and no longer able to play my XBLA games while Live was down for maintenance. But after one call to Xbox support and only a week gone by, they have resolved this issue to my complete satisfaction. I simply headed over to my download history and “re-downloaded” the content. It didn’t really have to download as it was already there, it simply had to renew the license. But after about an hour of updating (I have quite a few XBLA and DL content) I was back to normal.

    I must say that Microsoft has started to get a handle on the DRM issue. I hope you are as successful as I was.

  • DRM and my Xbox 360

    UPDATE* This issue is resolved! Way to go Microsoft.

    Well, I’ve finally been bitten by the DRM monster. Just about 3 weeks ago my Xbox 360 suffered the RRoD (aka the 3RLoD) so I sent it in to Microsoft. They were very quick to send it back and I was able to confirm a new heatsink, and replaced DVD drive (BenQ). However, the licensed content on my Xbox that was more that a year old did not carry over. So, I must be signed into Xbox Live to play WIK: Falbe of Souls or some of my Oblivion add-on content. I must say, I am non too pleased. After a call to support (1-800-4MY-XBOX) they are “working on it” and will call me in “the next 30 days.” 30 days? So if my internet is down or I am not at home in the next month, don’t count on being able to play Oblivion

    I have spent hundreds of dollars on downloaded content from the Live Marketplace, but I will think twice about it next time. I enjoy being able to use the things I’ve paid for. It is very inconvenient to have to be signed into Xbox Live to do it. Comon’ Microsoft. Get this fixed!

    Have you been screwed by the DRM issue? Your comments below.